12/31/2023 0 Comments Sonic rivals 2 retropie![]() Sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ MESA_GL_VERSION_OVERRIDE=3.3 is required in order to set some environment variables to tell Mesa (OpenGL) that it needs to run in compatibility mode to simulate a desktop GL environment. Definitely interested to see if someone can get their controller working over SDL2 as there are a tonne of mappings there already for a lot of OEM controllers. I currently have it setup for my custom USB controller. Details can be found here on RetroPie in order to get your controller fully setup. You will have to replace the key mapping based on your current controller using evtest as well as the /dev/input/event2 line. I tried a controller over SDL2 but it didn't currently register. This will get the controller working over xboxdrv. home/pi/Sonic-Mania-Decompilation/dependencies/RSDKv5/bin/Linux/SDL2 folderĬreate a simple bash script in home/pi/RetroPie/roms/ports named " SonicMania.sh", and add the following lines to launch it directly from EmulationStation. Take your legit copy of Sonic Mania (all you need is the Data.rsdk file, located here on Windows)(if purchased from Steam) and copy it via CTRL + CC:\Program Files (x86)\Steam\steamapps\common\Sonic ManiaĬopy this file in (5) to the below directory: This is an issue with the SDL2 package not being up to date on RetroPie and not having this function built into the latest SDL libraries. It is imperative that you add the first 4 lines otherwise the compiler will not run and RSDK will not build on Raspbian.Įxport CFLAGS="-O3 -march=armv8-a+crc -mtune=cortex-a72 -DRSDK_USE_SDL2=1"Įdit the following file located here, commenting out line 114.c with SDL_OpenURL using "//". ![]() ![]() Run the following commands in the terminal.Open up the terminal via SSH or by exiting emulationstation via Alt F4.All credit goes to the GitHub repostiory and contributors here: Keep in mind I've only tested this on the Pi CM4 with 2GB of RAM, so your results may vary on other lower end Pi hardware. I hope this proves useful for anyone trying to get the game up and running! Please follow the below steps and you should be on your way to getting this great game running at 60FPS 1080p on the Pi. I thought I'd write a quick guide to help people get Sonic Mania up and running on a Pi 4 with the latest 32-bit RetroPie image (official) since I struggled a fair amount with it today.
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